Hi, I'm Mehmet
Software engineer and game developer, with an interest in graphics programming and embedded systems.
MC

About

At the summer of 2026, I graduated from the Dokuz Eylül University with a degree in Computer Engineering. I have been developing games and software for over 5 years, and currently work as a game developer intern at a game studio. I have experience in C++, C#, and Python, and have worked on several software and game development projects.

Work Experience

Skills

C++
C#
Python
Rust
Java
Unity
Unreal Engine
Godot
Postgres
Docker
Git
My Projects

Check out my latest work

I've worked on a variety of projects, from games to IoT systems. Here are some of my favorites.

Smart Greenhouse Monitoring System

Developed an IoT platform for real-time greenhouse monitoring, integrating ESP32 microcontroller, FastAPI backend, PostgreSQL database, and a Flutter mobile app.

C++
MQTT
Python
PostgreSQL
Docker
Flutter
Git

Scopapilia

Developed a 2.5D horror game in 48 hours during a game jam, which won the 3rd place. Collaborated in a small team of four, using Git and GitHub for version control.

C#
Unity
Git
GitHub

Bitty Witch

Developed a 2.5D crafting game featuring resource collection, crafting mechanics, and an interaction system.

C#
Unity
Git
GitHub

Pizza Delivery 3D

Developed a hypercasual 3D game centered on item collection and obstacle avoidance mechanics.

C#
Unity
Git
GitHub
Music

I make music too

Aside from programming, I also compose music. Here are some of them.

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Contact

Get in Touch

Want to chat? Just send a message to my mail address and I'll respond whenever I can.

GitHub
LinkedIn